Import map in Minecraft
同じやり方でH2Aロケットも
ISSも
let array: string[][][] let y_cnt = 0 let z_cnt = 0 let x_cnt = 0 player.onChat("bld", function () { array = [[[[[["COBBLESTONE", "BLOCK_OF_QUARTZ", "COBBLESTONE"], [["BLOCK_OF_QUARTZ", "COBBLESTONE", "COBBLESTONE"], [["", "COBBLESTONE", "COBBLESTONE"]], [[[["COBBLESTONE", "COBBLESTONE", "COBBLESTONE"], [["COBBLESTONE", "COBBLESTONE", "COBBLESTONE"], [["COBBLESTONE", "COBBLESTONE", "COBBLESTONE"]], [[[["COBBLESTONE", "COBBLESTONE", "COBBLESTONE"], [["COBBLESTONE", "COBBLESTONE", "COBBLESTONE"], [["COBBLESTONE", "COBBLESTONE", "COBBLESTONE"]]] y_cnt = 0 for (let z_array of array) { z_cnt = 0 for (let x_array of z_array) { x_cnt = 10 for (let str of x_array) { if (str == "COBBLESTONE") { blocks.place(COBBLESTONE, pos(x_cnt, y_cnt, z_cnt)) } if (str == "BLOCK_OF_QUARTZ") { blocks.place(BLOCK_OF_QUARTZ, pos(x_cnt, y_cnt, z_cnt)) } x_cnt += 1 } z_cnt += 1 } y_cnt += 1 } })
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Import map in Minecraft
Abstract#
マインクラフトに何らかの形でデータをインポートしたいTopics#
同じやり方でH2Aロケットも
ISSも
let array: string[][][] let y_cnt = 0 let z_cnt = 0 let x_cnt = 0 player.onChat("bld", function () { array = [[[[[["COBBLESTONE", "BLOCK_OF_QUARTZ", "COBBLESTONE"], [["BLOCK_OF_QUARTZ", "COBBLESTONE", "COBBLESTONE"], [["", "COBBLESTONE", "COBBLESTONE"]], [[[["COBBLESTONE", "COBBLESTONE", "COBBLESTONE"], [["COBBLESTONE", "COBBLESTONE", "COBBLESTONE"], [["COBBLESTONE", "COBBLESTONE", "COBBLESTONE"]], [[[["COBBLESTONE", "COBBLESTONE", "COBBLESTONE"], [["COBBLESTONE", "COBBLESTONE", "COBBLESTONE"], [["COBBLESTONE", "COBBLESTONE", "COBBLESTONE"]]] y_cnt = 0 for (let z_array of array) { z_cnt = 0 for (let x_array of z_array) { x_cnt = 10 for (let str of x_array) { if (str == "COBBLESTONE") { blocks.place(COBBLESTONE, pos(x_cnt, y_cnt, z_cnt)) } if (str == "BLOCK_OF_QUARTZ") { blocks.place(BLOCK_OF_QUARTZ, pos(x_cnt, y_cnt, z_cnt)) } x_cnt += 1 } z_cnt += 1 } y_cnt += 1 } })Reference#